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Caine's childer are called "The Damned," and no vampires embofy this more fully than the wretches of Clan Nosferatu. While other vampires still look human and may travel in mortal society, Nosferatu are twisted and deformed by the curse of vampirism. Other Kindred speak shudderingly of Caine placing a mark upon the entire clan for the monstrous deeds of its Antediluvian founder. As such, Nosferatu find themselves loathed and ostracized by the other Children of Caine, who consider them disgusting and interact with them only when they must.

Following the Embrace, Nosferatu childer suffer an agonizing transformation as, over the subsequent weeks, they warp from humans into hideous monsters. The horror of the physical devolution often produces an accompanying psychological trauma. Unable to walk among the kine, Nosferatu must dwell in subterranean sewers and catacombs forever after. Nosferatu often choose physically or emotionally twisted mortals for the Embrace, seeing in the curse of vampirism a possible means of redemption for the mortals. Amazingly, there seems to be some merit to this belief. Many Nosferatu are surprisingly levelheaded and practical, avoiding the obsessions, fits and rages of their fairer brethren. Not that this makes the Sewer Rats particularly pleasant to be around; indeed, some Nosferatu come to delight in the shock and horror their grotesque appearances inspire in others.

Nosferatu are survivors par excellence. Few creatures, mortal or vampire, know a city's back alleys and dark corners like the Nosferatu do. Additionally, Nosferatu have mastered the crafts of sneaking and eavesdropping; they make a point of keeping up with current gossip and affairs, not merely for pleasure, but for survival. Information brokers without peer, they can command high prices for their knowledge. Using their Obfuscate Discipline, Nosferatu make a point of listening to others' conversations from hiding, or sitting in on "secret" meetings. If a Kindred wishes to learn about the doings and denizens of the city, she would do well to consult the Nosferatu.

Finally, millennia of shared deformity and abuse have fostered strong bonds among the monsters. Nosferatu forego the squabbling and feuds ubiquitous to the other clans, preferring to work in unison. They treat each other with meticulous politeness and freely share information among themselves. To mess with one Nosferatu is to mess with them all - and that can get messy indeed....

Nickname: Sewer Rats

Sect: Surprisingly, the clan as a whole belongs to the Camarilla, despite obvious difficulties with upholding the Masquerade. Perhaps they value the safety of membership; perhaps they simply want the other clans within observing distance. Still, a fair number of Nosferatu are in the Sabbat or simply consider themselves autarkis (of no sect).

Appearance: No two Nosferatu look precisely alike, but all are hideous. Gaping fang-filled maws, discolorations, tumors, holes in place of noses, batlike ears, sloping bald heads, twisted spines, claws, wrinkled hides, pustulent sores and webbed  fingers are just a few possible deformities possessed by Nosferatu. An existence in sewers and crypts tends to ensure that most Nosferatu smell about as good as they look.

Haven: Their disfigurement forces most Nosferatu to take havens far from the eyes of mortals, in graveyards, abandoned warehouses and cellars. In large cities, entire broods of Nosferatu lair in sewers and subway systems. These "kingdoms," particularly the older ones, are often much more extensive than mortals or Kindred are aware - subterranean labyrinths stretching deep into the darkness and guarded by monstrous ghouls. Even princes treat warily with the Nosferatu kingdoms.

Background: Nosferatu choose their progeny from society castoffs: derelicts, the mentally ill and the hopelessly antisocial. Occasionally, a vindictive Nosferatu chooses beautiful, vain mortal, then watch gleefully as the Curse takes hold.

Character Creation: Nosferatu can have often come from loner, outsider or drifter. Mental Attributes are often primary (Social other than tertiary!). Stealth is highly prized amond the clan. while Survival allows a Sewer Rat to find shelter in the blighted zones Nosferatu favor. Nosferatu occasionally take retainers in the form of ghoul animals, or even a human ally or two, but Backgrounds are rarely predominant among the clan.

Clan Disciplines: Animalism, Obfuscate, Potence

Weaknesses: As mentioned, Nosferatu are absolutely loath-some to look at. All Nosferatu have Appearance ratings as zero - cross the automatic dot right off the character sheet. Nor many they improve Appearance with experience points. Most Social actions based on first impressions, except intimidation and the like, fail automatically.

Organization: While Nosferatu do not have the rigid protocols that mark clans such as Tremere and Ventrue, their shared deformity creates an exceptional clan unity. Shunned and reviled by other creatures, Nosferatu stick together out of the equal parts necessity and loneliness.

Bloodlines: Like many other calns, Nosferatu has an antitribu analog in the Sabbat, though this branch does not differ greatly from the ruck and run of the clan save in ideology. Descendants of certain sires sometimes bear "signature" deformities, but few differ in any signincant fashion.

Quote: Come here, little boy, howsabout a kiss? [phlegmy, wheezing hack] Whazza matter? Big bad gangbanger's scared now? Don't so much like being a victim, heh? Well, get used to it, cuz you ain't seen the half of it!


Assamite: This is bad. This is straight-up, fucked-up bad. Roll around in sewage; maybe they won't wanna bite you.

Brujah: They talk a lot about equality and egalitarianism and other bullshit, but they flinch like the rest.

Followers of Set: What have they got that we need? Money? Hah. Fancy clothes? Hah. A comfortable apartment? Hah. Lovers?!? Hah!!! Can't corrupt what's already filthy, gardenslugs.

Gangrel: They understand - more than the others do, at any rate. We don't talk much, and the silence speaks volumes.

Giovanni: You know that odor that comes off my skin after a good rain? That Giovanni I met had that coming from the inside. I smelled it coming out of her mouth when she sucked up to me about "partnership."

Lasombra: Mean, mean bastards. Can't even trust the shadows when you are around 'em. They won't go down first or easy, I'll tell ya that now.

Malkavian: There's a nasty smell on the wind, and it's not us. Watch 'em, observe what they do. When you can't see 'em anymore, run or hide.

Ravnos: Easily dismissed. Way, way too easilty dismissed. I'm beginning to think we may have made a bad, bad mistake here...

Toreador: These pusbags sure make themselves easy to have, don't they?

Tremere: You really thought abracadabras and eye of newt would let you dive in the deep end of your Jyhad? Idiots. Have fun in Hell.

Tzimisce: In theory, I can appreciate their conceit of being monsters through and through. Unpretentious, in a way. In practice, they're fucked-up bitches, and I hate 'em.

Ventrue: Little Lord Fauntleroy sat on a throne, Little Lord Fauntleroy died there alone.

Caitiff: Kick or be kicked, Lickboy. I know which one I'm going to do.

Camarilla: Come on down here and give me that order again, Mr. Prince. Yeah, didn't think so.

Sabbat: Do they really think that what they do is liberating?

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