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Name: Nature: Generation:
Player: Demeanor:  Haven:
Chronicle: Clan: Concept:
- Attributes -
Physical Social Mental
Strength: Charisma: Perception:
Dexterity: Manipulation: Intelligence:
Stamina: Appearance: Wits:
- Abilities -
Talents Skills Knowledges
Alertness:  Animal Ken: Academics: 
Athletics:  Crafts: Computer: 
Brawl: Drive: Finance: 
Dodge:  Etiquette: Investigation: 
Empathy: Firearms:  Law: 
Expression: Melee:  Linguistics: 
Intimidation:  Performance: Medicine: 
Leadership:  Security:  Occult: 
Streetwise:  Stealth:  Politics: 
Subterfuge:  Survival:  Science: 
- Advantages -
Backgrounds Disciplines Virtues
Conscience/Conviction:
Self-Control/Instinct:
Courage:
-
Merits/Flaws Humanity/Path Health
Bruised
Hurt -1
Willpower
Injured -1
Wounded -2
Mauled -2
Bloodpool
Crippled -5
Incapacitated
  Experience:
General Information
Age:  Eyes: 
Apparent Age:  Height: 
Date of Birth:  Weight: 
Date of Death:  Nationality: 
Hair:  Sex: 
Appearance
History